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Ben Hoffman's avatar

THE SILENT INSTRUMENT

Consider two scenarios:

Scenario A: Your partner spends 20 hours a week practicing an instrument that doesn't make sound, but demonstrates increasing technical mastery through a complex ranking system visible only to other silent-instrument enthusiasts.

Scenario B: Your partner spends 20 hours a week on an activity that could theoretically lead them to leave you, but currently just wastes time.

Which bothers you more?

If you're like most people, A feels uniquely maddening in a way B doesn't. This might explain the asymmetric reactions to gaming versus social media use between genders. As the article notes, even a professional athlete's wife - someone with essentially unlimited resources to outsource any neglected tasks - still hectors her husband about gaming. This suggests something deeper than mere opportunity cost or time waste is at play.

The "addiction" theory falls short - other addictive hobbies don't generate the same visceral disgust. The "jealousy over attention" theory seems plausible but doesn't explain why women don't react similarly to other absorbing male hobbies like fantasy football or car restoration. And while many write it off as just being "childish," this doesn't explain why women react more negatively to gaming than to other supposedly immature male pursuits.

What makes gaming special is that it demonstrates male capability for sustained, competitive, hierarchical achievement... being channeled into status systems that women consider illegitimate. It's not just time wasted, but visible proof of ambition misallocated. The Wodehouse reference illuminates this - his characters' leisure pursuits were socially embedded and status-generating within systems women valued. Even "wasteful" male hobbies like golf or social drinking historically served to build business relationships and social capital. They might trigger resentment over time spent, but not disgust, because they at least theoretically improved the man's career prospects or social standing in ways that could benefit his partner.

Modern gaming represents a pure sink of male achievement drive - effort poured into hierarchies that generate neither resources nor social capital that could serve the partnership. It's not just useless, but actively demonstrates a willingness to excel at something with zero partnership payoff.

This is why social media, while similarly "wasteful," doesn't trigger parallel male revulsion - it represents a potential threat of relationship defection, though not a betrayal of potential. A man might feel threatened by his partner posting thirst traps or maintaining a network of admiring followers, though expressing such concerns gets quickly labeled as controlling or abusive.

Watching a capable man spend his energy on purely virtual achievements feels like watching someone with the strength to hunt spending all day practicing spear-throwing at illusory deer. The visceral disgust might be an adaptive response saying "this person is demonstrating high capability but zero actual investment in things that matter."​​​​​​​​​​​​​​​​

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Django's avatar

I have two anecdotal examples that I think might help. I play a lot of video games in my free time, and I've only dated one woman who expressed unhappiness about it. She never understood video games and considered them a waste of time, but treated them basically the same way I treated her reality tv shows. Just a dumb time waster. But when our relationship started falling apart (due to unrelated reasons) I became more and more depressed, and spent more time on video games. The more I shut down and pulled away, the more she hated seeing me playing video games.

A good friend of mine has complained to me repeatedly about dating men who play video games, and seems to viscerally dislike them. But when we discussed why she hated them, turns out it had nothing to do with video games themselves but was all about how the men she dated valued their video game time higher than their time with her. Men would invite her over to hang out, only when she arrived they would be playing an online game and wouldn't stop it for her. Boyfriends would get upset or mad if she asked them to turn down the volume so she could study for exams, or if she asked them to spend time with her.

I think the commonality for both of the above women is not that video games were inherently bad, but they were an obvious behavior masking a more important insecurity. For my ex, the issue was not me playing video games but the fact I was emotionally shutting down. She was losing the man she loved in real time, and had no idea how to stop it. The video games weren't the root issue, but since we were in our 20s in our first real relationship and didn't know how to communicate, she didn't know how to break through to me. So she lashed out at the thing I was spending my time doing instead of fixing our relationship.

For my friend, the issue is that these men she dated consistently valued their own time more than they valued hers. She went to their houses to spend time with them, she liked them and wanted to enjoy their company. That's the whole point of dating someone right? Theoretically they're a person you love/want/desire/enjoy enough to sign up for a relationship. However when she would go over to spend time with them, they would rather play video games. That was the part she hated, that these men who would claim to care for her would be happy to ignore her and her needs for what she saw as a literal waste of time.

I think there's merit to the argument that women don't respect video games as a productive activity, whether its because there's no real status achievement or because the trained skills are invisible or whatever is besides the point. But that's not the real issue, there's tons of male dominated hobbies out there that cause women to roll their eyes (model trains, larping, anything frat boys thought was fun in college). The issue is that video games are ubiquitous, think of women back in the day complaining about their husbands sitting on the couch watching football for hours. Its not that football is the problem, its that men would prefer to watch football/play video games then spend time with the woman they're with. The problem is not video games, the problem is that men often do not pull their weight in the relationship in terms of making their partner feel appreciated. Anecdotally most of my friends are gamers, several of whom with long term, serious romantic partners who don't mind the video games. What I've noticed about their relationships is that their partner always comes first; video games for them are the thing they do after they've helped around the house, spent time with their partner, and generally acted like a good boyfriend/husband. Hatred of video games is really a hatred of feeling ignored or minimized by your partner, video games are just the ubiquitous activity a lot of bad partners spend their free time doing instead.

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